Duellist

Core

Requirement: 2 Advances in Melee (One-handed)

You’re a fantastic fencer when engaging an opponent one-on-one in armed melee combat. You treat all Onehanded melee weapons that do not have the Subtle Trait as having Defensive Trait. This Talent can be taken multiple times, each time after the first, choose to gain one of the following:

  • Duellist Feint: When you successfully attack with a One-handed melee weapon, you can choose to deal no damage and instead impose Disadvantage on attacks the target makes against you until the end of your next Turn.

  • Duellist Guard: When you make an attack with a One-handed melee weapon, you can choose to make that attack with Disadvantage to simultaneously make the Dodge Action.

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